4.50 star(s) 118 Votes
Feb 7, 2022
167
93
View attachment 2497454
koros1954 - Brown Hair Mod v1.0
-=-=-=-=-=-=-=-=-
Made by koros1954
March 26 2023

Description:
Changes player hair from blonde to brown.

Requirements:
Alien Quest Eve version 1.01

Install:
1. Backup game files.
2. Extract mod files to game folder.
This will overwrite files in the AlienQuest-Eve_Data folder.

File List:
Readme.txt
resources.assets
sharedassets0.assets
sharedassets1.assets
sharedassets2.assets
sharedassets5.assets
Various non-essential source files.

Source Files:
Source files are included so one could rather quickly color swap the hair to another color.
AssetsBundleExtractor tool for modifying unity assets files was used to pack this mod.

Distribution:
Feel free to modify, use, and distribute this mod and portions of this mod as you see fit.

For more information:
https://f95zone.to/threads/alien-quest-eve-v1-01-grimhelm.6016/page-210

-=-=-=-=-
Just giving back to the community.

View attachment 2497446

Mega
Found it, i dont think this mod was listed in the first page
 
Mar 7, 2023
34
20
To all my friends,I used 'LoopHorny mod' to catch these sexy shots,and I made this video for you.I used AQE's audioclip to rebuild this video's voice band.Hope you enjoy it,I can make more video like that if you like it.
 

texxy

Member
Aug 19, 2017
192
244
I never in my life would have though that i would watch xenos shank each other in a game AND found it erotic.
But her i am.
Have we fallen... or are we Enlighted?
Well, to be fair, Gigers original concepts had Xenos with breasts, high heels and tongues, so I'd say we're living out his deprived fantasies.
 

kwanlier

Member
Oct 26, 2019
484
948
so i cant use the mod with that loop
Yes

nahh when i used the loop horny assembly csharp, the mod doesnt work anymore
1. The loop horny mod does not contain any KMod's functionality or what so ever

2. If you want to use that "loop + horny" mod, which is, by the way, also included in KMod albeit that it is not an infinite loop for balancing reason, you have to replace KMod's .assets files with default .assets files
 
4.50 star(s) 118 Votes