Nov 6, 2022
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A list with all the "collectibles" and basic information on how to get them.

Items (Collecting all of them will unlock everything in the items/creatures entries in the menu):
Item No.001 - Bat wing (Random drop from Creature No.001 Giant bat)
Item No.002 - Insect egg (Random drop from Creature No.005 Strange bug)
Item No.003 - Apple (Random drop)
Item No.004 - Large Fang (Random drop from Creature No.003 Troglodyte)
Item No.005 - Carrot (Random drop)
Item No.006 - Medicinal herb (Random drop)
Item No.007 - Cotton (Random drop from Creature No.040 Silk moth)
Item No.008 - Spider silk (Random drop from Creature No.006 Spidergirl)
Item No.009 - Mermaid Scale (Random drop from Creature No.007 Mermaid)
Item No.010 - White egg (Random drop from Creature No.029 Birdgirl)
Item No.011 - Little ribbon (Random drop from Creature No.010 Stray swordswoman)
Item No.012 - Demon horn (Random drop from Creature No.011 Stray demon)
Item No.013 - Fox mask (Random drop from Creature No.012 Sakura fairy)
Item No.014 - Slime pearl (Random drop from Creature No.013 Slime)
Item No.015 - Bug wing (Random drop from Creature No.015 Giant locust)
Item No.016 - Dragon tongue (Random drop from Creature No.016 Cave dragon)
Item No.017 - Slimy meat (Random drop from Creature No.017 Large slug)
Item No.018 - Fish fin (Random drop from Creature No.028 Small fish)
Item No.019 - Floating moss (Random drop from Creature No.023 Living moss)
Item No.020 - Red fruit (Random drop from Creature No.002 Walking bulb)
Item No.021 - Cave grapes (Random drop)
Item No.022 - Cloudy crystal (Random drop, can be found randomly in chests at endgame "infinite" battles and new endgame ice-cave)
Item No.023 - Natural ruby (Random drop, can be found randomly in chests at endgame "infinite" battles and new endgame ice-cave)
Item No.024 - Rough amber (Random drop)
Item No.025 - Blue crystal (Random drop from ice witches)
Item No.026 - Skull (Small chance as random drop, Found in a chest during regular gameplay, or chests at endgame "infinite" battles)
Item No.027 - Harpy feather (Random drop from Creature No.029 Birdgirl)
Item No.028 - Bell (Found in a chest)
Item No.029 - Gem of might (Scattered around the game, 10 total)
Item No.030 - Gem of warding (Scattered around the game, 10 total)
Item No.031 - Flower petal (Random drop from Creature No.012 Sakura fairy)
Item No.032 - Glasses (Small chance as random drop, or at endgame "infinite" battles)
Item No.033 - Gold crown (Random drop from Creature No.009 Slimegirl)
Item No.034 - Writing on martial arts (Found in a chest)
Item No.035 - Diamond ring (Found in a chest)
Item No.036 - Coral (Found in a chest)
Item No.037 - Love letter (Random drop)
Item No.038 - High-class necklace (Found in a chest)
Item No.039 - Steel blade (Guaranteed drop during story from Creature No.010 Stray swordswoman)
Item No.040 - Iron rose (Found in room after Creature No.020 Rose fairy, guaranteed during story)
Item No.041 - Young lotus (Found in room after Creature No.024 Lotus fairy, guaranteed during story)
Item No.042 - Warm sunflower (Found in room after Creature No.021 Sunflower fairy, guaranteed during story)
Item No.043 - Cursed sakura (Random drop from Creature No.012 Sakura fairy)
Item No.044 - Bunny ears (Random drop from Creature No.027 Rock bunny)
Item No.045 - Flower hairclip (Random drop from Creature No.026 Snakegirl)
Item No.046 - Dorsal fin (Random drop from Creature No.025 Chameleon)
Item No.047 - Ancient crystal fragment (Random drop)
Item No.048 - Suspicious mushroom (Random drop)
Item No.049 - Some key (Random drop, slightly higher chances from Creature No.035 Walking corpse)
Item No.050 - Ancient gold coin (Random drop)
Item No.051 - Some liquid (Found in a chest)
Item No.052 - Elven boot (Random drop from Creature No.031 Elf)
Item No.053 - Cave tree leaf (Random drop from Creature No.033 Dryad)
Item No.054 - Clear crystal (Found in a a chest)
Item No.055 - Greatsword (Random drop from Creature No.030 Half-human vampire "Siamia")
Item No.056 - Suction cup (Random drop from Creature No.034 Tentaclegiril)
Item No.057 - Golden cup (Found in a chest)
Item No.058 - Empty box (Found in a chest)
Item No.059 - Baton (Random drop from Creature No.032 Martial artist)
Item No.060 - Bandages (Random drop from Creature No.035 Walking corpse)
Item No.061 - Tree stump (Random drop from Creature No.038 Holy knight Anise and Creature No.039 Saint Estiria)
Item No.062 - Gem of resistance (Scattered around the game, 5 total)
Item No.063 - Gem of stamina (Scattered around the game, 5 total)
Item No.064 - White cocoon (Random drop from Creature No.008 Large maggot)
Item No.065 - Lily flower (Random drop from Creature No.037 Lily fairy)
Item No.066 - Ogre's club (Random drop from Creature No.041 Rock ogre)
Item No.067 - Huge horn (Random drop from Creature No.042 Rock princess)
Item No.068 - Snowflake (Random drop from Creature No.043 Snowgirl)
Item No.069 - Eternal ice (Random drop from Creature No.043 Snowgirl and Creature No.045 Ice queen)
Item No.070 - Nya's letter (Found in a chest)
Item No.071 - Ice crown (Random drop from Creature No.045 Ice queen)
Item No.072 - Cat's food (Found in a chest, easy to not notice)
Item No.073 - Great Scythe (Random Drop from Creature No.046 Black cat of bad luck)

*NOTE*
Pressing enter on the main menu only unlocks creature entries in the gallery, it does NOT unlock items.

Creatures (Require collecting items they sometimes randomly drop to unlock them, unless stated otherwise):
Creature No.001 Giant bat
Creature No.002 Walking bulb
Creature No.003 Troglodyte
Creature No.004 Muddy slime (Requires Item No.014 - Slime pearl)
Creature No.005 Strange bug
Creature No.006 Spidergirl
Creature No.007 Mermaid
Creature No.008 Large maggot
Creature No.009 Slimegirl (See next section of the guide for best place to farm for it's item)
Creature No.010 Stray swordswoman
Creature No.011 Stray demon
Creature No.012 Sakura fairy
Creature No.013 Slime
Creature No.014 Aphrodisiac gas (Should unlock after encountering it)
Creature No.015 Giant locust
Creature No.016 Cave dragon
Creature No.017 Large slug
Creature No.018 Hanging vine (Should unlock after encountering it)
Creature No.019 Ground vine (Should unlock after encountering it)
Creature No.020 Rose fairy
Creature No.021 Sunflower fairy
Creature No.022 Giant fish (Requires Item No.018 - Fish fin)
Creature No.023 Living moss
Creature No.024 Lotus fairy
Creature No.025 Chameleon
Creature No.026 Snakegirl
Creature No.027 Rock bunny
Creature No.028 Small fish
Creature No.029 Birdgirl
Creature No.030 Half-human vampire "Siamia"
Creature No.031 Elf
Creature No.032 Martial artist
Creature No.033 Dryad
Creature No.034 Tentaclegiril
Creature No.035 Walking corpse
Creature No.036 Experimental plant (Should unlock after encountering it)
Creature No.037 Lily fairy
Creature No.038 Holy knight Anise
Creature No.039 Saint Estiria
Creature No.040 Silk moth
Creature No.041 Rock ogre
Creature No.042 Rock princess
Creature No.043 Snowgirl
Creature No.044 Nya (Requires Item No.070 - Nya's letter)
Creature No.045 Ice queen
Creature No.046 Black cat of bad luck

*NOTE*
To view each animation for an unlocked creature use up/down on the analog stick or up/down arrow keys on the keyboard.
After finishing the game you can use shortcuts via pink crystals and go back to the starting cave entrance then go left for end game content like boss caves.


This only leaves smoke and tentacle trap animations, as well as moth x spider unaccounted for.

Farming for some of the difficult to drop/find items:
"Creature No.009 Slimegirl+Creature No.010 Stray swordswoman+Creature No.028 small fish"
"Creature No.046 Black cat of bad luck/Item No.073":
It has a small chance to spawn in the lily cave repeatable battles. For a better chance to get it do the following:
Go to endgame cave (Go back to starting area Cave entrance and go left until you reach the area with a save crystal and rest point next to a lily flower, from here you can choose bosses and battles to redo).
Now go to Ice cavern by doing the following:

As you keep going right and down through the different areas you will run into a frozen "Creature No.003 Troglodyte" to your right in the area after talking to
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, behind this frozen enemy will be a "hidden" opening in the floor that you can accidentally fall through. Go ahead and fall down, in this area there is always a "Creature No.043 Snowgirl" to the right and sometimes a "Creature No.046 Black cat of bad luck" from the left. If it hasn't spawned just go to the right and exit this area, then go back left to this area and check if the cat has spawned to the far left, do this a few times until it finally spawns. On average it seems to take between 6~8 retries for it to spawn. Repeat this as many times as you need until it finally drops it's rare item after defeating it.
View attachment 814634

Item No.072 - Cat's food:
In the endgame Ice caves mentioned earlier, it is located in a chest in this area:
View attachment 814628
how do i get large maggot i cannot seem to find it anywhere
 

AkagiVoid

Member
Feb 12, 2020
494
349
Berurinn
I have been going through the game's original sprites and found a conflict here. >w>
How do I enable dis kind of "New Start"? ?w?

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Berurinn

Newbie
Aug 28, 2021
46
63
Berurinn
I have been going through the game's original sprites and found a conflict here. >w>
How do I enable dis kind of "New Start"? ?w?

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Not sure what you mean by "conflict".
And after some digging through the code it is most likely that those are just plain unused sprites. Although it seems that the cloth state you are refering to is complete (at least in the non-h animations), but for the life of me i couldn't find the code, that sets the sprites.

Upon further inspection - this is indeed an abandoned state, as there are only chr_001c h animations present. But if one would want this to overwrite someother sprite, you'd have to manually edit a shit ton of textures.
 

AkagiVoid

Member
Feb 12, 2020
494
349
Not sure what you mean by "conflict".
And after some digging through the code it is most likely that those are just plain unused sprites. Although it seems that the cloth state you are refering to is complete (at least in the non-h animations), but for the life of me i couldn't find the code, that sets the sprites.

Upon further inspection - this is indeed an abandoned state, as there are only chr_001c h animations present. But if one would want this to overwrite someother sprite, you'd have to manually edit a shit ton of textures.
Ik, TY for the info. >w>
I'll just ignore those dan. >w<
I'm busy making an English machine/human translation of the game (I did abandon the Item names though for the catalog section, 2 many of em just trying 2 translate dat gives meh a headache, also don't feel 2 bad, I did translate the Monster Catalog, and all other text dat I could find). :3
I'll be done shortly with the english translation for those who just want 2 play vanilla. >w<

Gives up because when I imported the sprites it got messed up. TwT
 
Last edited:

cell943

Active Member
Oct 14, 2017
577
542
Not sure what you mean by "conflict".
And after some digging through the code it is most likely that those are just plain unused sprites. Although it seems that the cloth state you are refering to is complete (at least in the non-h animations), but for the life of me i couldn't find the code, that sets the sprites.

Upon further inspection - this is indeed an abandoned state, as there are only chr_001c h animations present. But if one would want this to overwrite someother sprite, you'd have to manually edit a shit ton of textures.

You can download my sprite edit above which implements some of those sprites, though it is admittedly incomplete.
 

AkagiVoid

Member
Feb 12, 2020
494
349
Berurinn
I would like a dat that just heals you during H and you can still take dmg from enemies. >w>
HP be like 800, SP be 250, HP bar length size at size of 200, while SP length size bar is 120. :3
I tried dat in vanilla, the sp bar worked fine, but 4 sum reason the HP didn't update after taking dmg below 100, and IDK why. ?w?

And tried Ur modded dat file, and it seems 2 only half work? X3
 
Last edited:

Berurinn

Newbie
Aug 28, 2021
46
63
AkagiVoid
I dont really remember every change i made, but
My mod still lets you take damage from enemies. its just you cant die from regular attacks as in gml_Object_main_chr_Step_1 i set
Code:
if (chrctrl.HP < 5)
        chrctrl.HP = 100

        instead of

if (chrctrl.HP < 0)
        chrctrl.HP = 0
Also on hit you gain stamina instead of losing it (same file)
chrctrl.SP += 20 and not -=

And do you want 800 hp and 250 sp or what do you mean? Its set in gml_Object_chrctrl_Create_0. But if you set it above 100 hp it will not show damage, until you get lower than 100.
And SP is reset to 100 in gml_Object_chrctrl_Step_0 so that also needs to be changed
Code:
else
{
    if (SP < 100)
    {
        if (chr_state == 1)
            SP += 0.5
        else if (chr_state == 11)
            SP += 0.5
        else if (chr_state == 3)
            SP += 0.2
    }
    if (SP > 100)
        SP = 100
    else if (SP < 0)
        SP = 0
}

Also also if you want to increase base HP, you better adjust in the same gml_Object_chrctrl_Step_0

Code:
if (RF == 0 && chr_state != 11)
{
    if (HP <= 90 && cloth_lv == 0)
        cloth_lv = 1
    else if (HP <= 60 && (cloth_lv == 1 || cloth_lv == 0))
        cloth_lv = 2
}
 

Berurinn

Newbie
Aug 28, 2021
46
63
And what do you mean "Half works"? i tried not to change much, only reversed some damage code...
 

capt91

New Member
Jul 13, 2024
4
0
Anyone has or know any cheat to use to have infinity health on both Flower Fairy and Flower witch? The final bosses are a royal pain
 

mullovergem

Member
May 17, 2018
188
149
Anyone has or know any cheat to use to have infinity health on both Flower Fairy and Flower witch? The final bosses are a royal pain
flower witch cheat mod
iirc you can also use cheat engine. However be mindful that some of the boss animations only activate once you hit 0 hp (e.g. the necromancer's bed sequence, and of course the second final boss, in flower witch).
 
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