vrtrtr

Member
May 8, 2017
371
609
Thank you!
About the protagonists: you're fundamentally playing with the male MC in regards of story and NSFW scenes. The female MC sections are not NSFW oriented, but gunplay oriented sections.
[...]
So I have one doubt, guys. Angel Under is planned to be a harem game with Milo (the male MC) as its protagonist. Erin (the female MC), is also playable, but mostly in the gunplay parts, and probably won't have lots of NSFW scenes that don't involve Milo. Should I remove the "female protagonist" tag? I don't know if it's causing too much confusion.
Yes, you should remove the tag.
Good luck with this project!
 

Washedupklay

Newbie
Feb 16, 2020
58
86
Okay, so I'm just in the menu, but I had to come back to compliment the attention to detail on the menu. Crisp and responsive, and the underpass on the audio when in certain parts of the menu as a surprising and very polished-feeling touch. The song sounds dope. As an audio person, this was a real treat. Great job! Gonna start playing, now!
 
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Babus

Newbie
Game Developer
Sep 11, 2018
43
1,163
is a weird thing to say then if thats the case
Let me rephrase it: I want the female MC to be the girl players love the most

oh and i don't mean to sway you one way or the other, if you want to make a game where other men are involved feel free to go for that, but just be transparent about the fetishes planned

i think you could get away with either, if you ever release on Steam i'd encourage you to use both, even. but here, consider the context of this website being mainly porn focused it might make sense to just say 'male protagonist' if all the sex scenes are going to be through his eyes anyway. or maybe just try to clarify all this in the OP
Yes, you should remove the tag.
Good luck with this project!
I've removed the tag for the sake of clarity. Thanks for your feedback guys!



Okay, so I'm just in the menu, but I had to come back to compliment the attention to detail on the menu. Crisp and responsive, and the underpass on the audio when in certain parts of the menu as a surprising and very polished-feeling touch. The song sounds dope. As an audio person, this was a real treat. Great job! Gonna start playing, now!
Thank you a lot! We do spend a lot of time polishing little things that most people won't care about, so I'm happy to see that it's actually appreciated!


Will there be a gallery eventually?
Definitely yes!

Are the animations pixel animations, or is that gorgeous artwork actually animated?
Thank you! There are no pixel animations, just frame-per-frame animated anime-style scenes!
 

molitar

Engaged Member
Sep 22, 2016
3,236
3,158
Combat is total shit! You can't use a fucking controller because you have to aim with the mouse and the controls are fucking dyslexic.. Fucking impossible to complete the battles.. Die to fucking fast since gun is fucking useless and wrench takes two fucking hits at LEAST to kill anything! So fucking impossible!

I gave up after dying upteen fucking times ! You put a fucking ton of enemies with only 25 fucking health.. each enemy fucking hits you for 2 fucking damage at least.

1. too many damn enemies
2. gun range is fucking short as shit and requires you taking hands off damn keyboard or controller
3. Controller there is no fire button so can't even use it to shoot straight
4. everything requires more than 1 hit to kill so you take damage no matter what
5. you have shitty health of 25 so no way to finish the combat trial
 
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HahaStee

New Member
Nov 26, 2022
13
5
Combat is total shit! You can't use a fucking controller because you have to aim with the mouse and the controls are fucking dyslexic.. Fucking impossible to complete the battles.. Die to fucking fast since gun is fucking useless and wrench takes two fucking hits at LEAST to kill anything! So fucking impossible!

I gave up after dying upteen fucking times ! You put a fucking ton of enemies with only 25 fucking health.. each enemy fucking hits you for 2 fucking damage at least.

1. too many damn enemies
2. gun range is fucking short as shit and requires you taking hands off damn keyboard or controller
3. Controller there is no fire button so can't even use it to shoot straight
4. everything requires more than 1 hit to kill so you take damage no matter what
5. you have shitty health of 25 so no way to finish the combat trial
Dude you just need plan it out, It's not really unplayable or ungodly difficult. It's a combat platformer with, atm, mildly challenging but easily beatable levels. This is more of a case of you trying to rush the level. Just think about a plan of approach and kill the enemies in a thought out order.
1.'There isn't too many damn enemies' The enemy count is only slightly high on the very last floor. until then each section has 3-4 enemies maximum.
2. Gun range is pretty short which is annoying, yes. But from the pre-alpha, this gun is just a default gun which will soon change in the future.
3.Controller support hasn't been implemented yet, yes. But this is a small single-person or very few people centric game that's been in development barely half a year or so. The devs prolly wants to make keyboard controlls work well before going to controller
4. Most games in most genres usually have enemies that take 2 or 3 hits to kill as our starter enemies. You taking damage, is a skill issue more than anything else since it's easy to figure out eney attack patterns.
5. You respawn on every level with 25 health if you die. This is not a no hit deathless run of the whole admission test. it just requires some thought.
 

molitar

Engaged Member
Sep 22, 2016
3,236
3,158
Dude you just need plan it out, It's not really unplayable or ungodly difficult. It's a combat platformer with, atm, mildly challenging but easily beatable levels. This is more of a case of you trying to rush the level. Just think about a plan of approach and kill the enemies in a thought out order.
1.'There isn't too many damn enemies' The enemy count is only slightly high on the very last floor. until then each section has 3-4 enemies maximum.
2. Gun range is pretty short which is annoying, yes. But from the pre-alpha, this gun is just a default gun which will soon change in the future.
3.Controller support hasn't been implemented yet, yes. But this is a small single-person or very few people centric game that's been in development barely half a year or so. The devs prolly wants to make keyboard controlls work well before going to controller
4. Most games in most genres usually have enemies that take 2 or 3 hits to kill as our starter enemies. You taking damage, is a skill issue more than anything else since it's easy to figure out eney attack patterns.
5. You respawn on every level with 25 health if you die. This is not a no hit deathless run of the whole admission test. it just requires some thought.
THIS IS NOT EASY for a casual gamer! I never expected this thing to turn into a fucking impossible to defeat platformer! I tried over a dozen times and had to fucking quit! Not everyone is a young gamer I am an older gamer that was playing games back in the mid 80's and trying to aim with a mouse and control with keyboard and jump and fire.. too damn impossible! The game was made to be fucking impossible for anyone that does not have near perfect hand eye coordination that can handle multiple keys with a single hand and a mouse. That is definitely not me! So yes for someone who only casual games and does not play damn twitch action games it is FUCKING IMPOSSIBLE!
 

HahaStee

New Member
Nov 26, 2022
13
5
THIS IS NOT EASY for a casual gamer! I never expected this thing to turn into a fucking impossible to defeat platformer! I tried over a dozen times and had to fucking quit! Not everyone is a young gamer I am an older gamer that was playing games back in the mid 80's and trying to aim with a mouse and control with keyboard and jump and fire.. too damn impossible! The game was made to be fucking impossible for anyone that does not have near perfect hand eye coordination that can handle multiple keys with a single hand and a mouse. That is definitely not me! So yes for someone who only casual games and does not play damn twitch action games it is FUCKING IMPOSSIBLE!
My guy, I have a hard time playing most twitch action games lol. Games like competitive Fps, most strategy games etc are super difficult for me. But this thing is barely like a slightly hard level in Hollow knight. I died like 3 or 4 times in the middle and the final levels, it's kinda difficult yes, but it definitely isn't impossible. I get that switching from controller to keyboard can be extremely difficult, but you get the hang of it pretty quick usually.
 

molitar

Engaged Member
Sep 22, 2016
3,236
3,158
My guy, I have a hard time playing most twitch action games lol. Games like competitive Fps, most strategy games etc are super difficult for me. But this thing is barely like a slightly hard level in Hollow knight. I died like 3 or 4 times in the middle and the final levels, it's kinda difficult yes, but it definitely isn't impossible. I get that switching from controller to keyboard can be extremely difficult, but you get the hang of it pretty quick usually.
Again you don't take damn age into factor! I am older and I was playing a good fap game with a semi decent platform that was not impossible until now! it's impossible! You have to stop thinking like someone who is 20-30 years old! Saying I was playing games since the mid 80's should give you a good idea how old I am at the very least.
 

Foobert

Member
Oct 16, 2017
182
95
Not everyone is a young gamer I am an older gamer that was playing games back in the mid 80's
Likewise. I haven't had a particular problem with this game, but nevertheless I sympathize.

So (trying to steer things back onto a more constructive track) what changes would you like to see made to accommodate your needs in a game. I'm not saying you'll get them, but if you have specific requests you're more likely to see a positive outcome.
 
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molitar

Engaged Member
Sep 22, 2016
3,236
3,158
Likewise. I haven't had a particular problem with this game, but nevertheless I sympathize.

So (trying to steer things back onto a more constructive track) what changes would you like to see made to accommodate your needs in a game. I'm not saying you'll get them, but if you have specific requests you're more likely to see a positive outcome.
Maybe a level difficulty or that.. there is just too many enemies. The first 2 levels I could get through the second still took me 3 attempts but at level 3 it was impossible.. trying to dodge bullets and flying monsters and trying to shoot. Especially when they can shoot diagonal and not just horizontally as here I'm trying to kill a flying mob that takes at least 2 hits to kill and got flying objects all around me. Not only can they shoot all directions but you can't even move out of the way of the bullet because they go through everything. I felt like I was playing one of them bullet shooting games instead of a good porn game with a bit of play.

Maybe you need to take in account what level of health did they survive at in previous level than fit it appropriately for number of enemies.. someone that can walk through it and have perfect health can handle the higher level but someone that barely survived in level 2 sure is not going to survive anything more difficult than already did. It was fun until that point of the game and after dying more than a dozen times.. it really took the fun out of it and made me quit playing.

I really don't play shooting games.. when I do play a platform game it's close range combat type only so the complexity is kept down.. I have only to worry about dodge, jump, and sword attack. After that it gets too complex for an older gamer. The guns that shot horizontal stopped at walls they did not just go through everything maybe that would be enough to make it easier to survive as than I could focus on the flying mob to the left and not worry about the bullet also. Second it was hard for me to aim and shoot as I had to stop focusing on moving and focus on the mouse instead so one hit kill would of helped some also. So even slowing down the flying mob would help a bit I had to have enough room to run away while trying to aim with mouse to shoot it.

So thinking about that.. you could put a health check.. if less than 2/3rd heath survival on previous level don't have bullets from plants go through obstacles. If less than 1/3rd health slow enemies down type check. Something like this would balance game out without destroying the challenge of the levels based on the gamer level of the player.
 

secrom

Newbie
Nov 2, 2020
34
15
Maybe a level difficulty or that.. there is just too many enemies. The first 2 levels I could get through the second still took me 3 attempts but at level 3 it was impossible.. trying to dodge bullets and flying monsters and trying to shoot. Especially when they can shoot diagonal and not just horizontally as here I'm trying to kill a flying mob that takes at least 2 hits to kill and got flying objects all around me. Not only can they shoot all directions but you can't even move out of the way of the bullet because they go through everything. I felt like I was playing one of them bullet shooting games instead of a good porn game with a bit of play.

Maybe you need to take in account what level of health did they survive at in previous level than fit it appropriately for number of enemies.. someone that can walk through it and have perfect health can handle the higher level but someone that barely survived in level 2 sure is not going to survive anything more difficult than already did. It was fun until that point of the game and after dying more than a dozen times.. it really took the fun out of it and made me quit playing.

I really don't play shooting games.. when I do play a platform game it's close range combat type only so the complexity is kept down.. I have only to worry about dodge, jump, and sword attack. After that it gets too complex for an older gamer. The guns that shot horizontal stopped at walls they did not just go through everything maybe that would be enough to make it easier to survive as than I could focus on the flying mob to the left and not worry about the bullet also. Second it was hard for me to aim and shoot as I had to stop focusing on moving and focus on the mouse instead so one hit kill would of helped some also. So even slowing down the flying mob would help a bit I had to have enough room to run away while trying to aim with mouse to shoot it.

So thinking about that.. you could put a health check.. if less than 2/3rd heath survival on previous level don't have bullets from plants go through obstacles. If less than 1/3rd health slow enemies down type check. Something like this would balance game out without destroying the challenge of the levels based on the gamer level of the player.
remember you can dodge, running is not your only option
 
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