I've had similar thoughts as well, there is just no point releasing a combat rework that is this far from being complete. I think it would be much better to focus on one thing at a time, like getting combat mechanics to 90% done or so, rather than trying to do everything at once. I also agree that many (not all) animations keep dragging the quality of art down. But hey, maybe the game will be amazing after 20 years or whatever the average to finish development on this site is.
Got that same bug, it's so easy to find I don't even think this was tested once. Same thing with being lvl 1 in some fights, like the slimelurk, which prevents you from using other skills. Enemies also spam defend for no reason at all. Since defending is basically useless and skips a turn, it's hilarious to see one of the "bosses" do nothing but defend while I chop at the thing until it dies. My dad's leather armor doesn't appear in my inventory for some reason. Adara knows about the parasite even though I chose not to tell her. Merchant's daugther needs rescuing, but when I get there it's a son. I could go on but since there are things that weren't fixed from the previous versions as well, I doubt anybody cares.
I believe there is a single optional gay scene if you happen to rescue a male from one of the guild quests. Well, if you don't count Draya or the futa.